Ventrilo Mac Client and Push to Talk

I just signed up with TypeFrag.com for a Ventrilo server that our guild Boulderfist Heroes can use. I run WoW on a Mac and for some reason every time I would try and talk over Ventrilo, it wouldn’t work unless Ventrilo was the active application. This allowed me to listen but never say anything. Well after searching Google I finally found the answer (thanks Kalei on Twisting Nether)!

Make sure under System Preferences, Universal Access; you have the option to “Enable access for assistive devices.” checked. That allows one app to control another one. Vent on a Mac is finicky though but I’ve got it working fine. After you make this change you will need to quit the Ventrilo client and launch it again.

My experience chatting with a Blizzard GM regarding missing honor

Screenshots of how a Blizzard WoW GM talks to customers:


Here is a copy of the message I posted on the WoW forums:

I PvP’d from around 9:00 PM (server time) Monday night to around 2:00 AM (server time) Tuesday morning on the U.S. Alliance Boulderfist server.

Before I logged out I wanted to get at least 500 HKs for the day. I know I passed that (probably got around 525 HK) before I logged out.

After the server restart this morning, I only show 455 HK. This is not correct.

I created a GM ticket about this problem and spoke with a GM named Lysaere in game. He said that Blizzard knew about the problem and that if I wanted to talk to a GM that I should create a GM ticket. I told him that I had created a GM ticket (thats why we are chatting) and I am speaking with a GM now. I asked him why should I create another ticket? He kept repeating the same response to me no matter what my question was ‘[Lysaere] whispers: Please submit a GM Ticket request if you need to speak to a GM.’ I figured that submitting a ticket via the in-game red question mark (‘?’) icon was not the correct way of creating a ticket so I asked him how to create the ticket and he kept spamming me the same response over and over (I have screenshots). Do your GMs not read English? Are your GMs bots?

How do I create a ticket? How do I get my honor back?

Alliance Quests in Scarlet Monastery (SM)

The following 2 quests are available to Alliance players in Scarlet Monastery.

Mythology of the Titansómin 28, lvl 38
Librarian Mae Paledust found in the Ironforge Hall of Explorers (a.k.a. Library) gives this quest.

In the Name of the Lightó min 34, lvl 40
This quest is the final part of a series which starts by talking to Brother Crowley located in the basement of Stormwind’s Cathedral of Light (when entering the Cathedral, go into the second room on the right; go down the stairs and you will see Brother Crowley). He will give you the first part of the quest titled Brother Anton and send you to speak with Brother Anton in Desolace. If you are already in Desolace, you can skip the above quest and talk to Brother Anton first who is located on the second floor of the inn. He will give you the quest titled Down the Scarlet Path.

Classes & Races

Here is a list of different classes and races.

Priests:
Can heal, rez dead players, shield players, fear enemies (making them run from you), mind control enemies (making them your pet for a short period of time), always wanted in a group. Casts spells at range to fight. Wears cloth. Supposedly dwarf priests are the most powerful. Primary healers. Can levitate and walk on water (swimming in water reduces your speed). Priests can chain the undead for a period of time.

Warriors:
This class is the center of all the action, mele class, tanks, primary damage deals, hard to kill, very powerful. Can use ranged weapons like guns and bows. Wears mail and plate. Primary tank. A needed class in every party.

Paladins:
Hybrid class. Combination of a warrior and a priest. Can heal, and rez like a priest but not as well. Mele class like a warrior and almost as strong. Can not use ranged weapons. Can use area of effect spells. Wears mail and plate. Secondary healers and tanks. Very powerful against the undead.

Mages:
Uses spells to kill at range. Probably the most powerful class (most damage per turn). However like priests they wear cloth and are easy to kill if you can get to them. They can teleport themsleves and party members to one of three capital cities at any time and place. Can frezze enemies. Has powerful area of effect spells. Can make food and water. Mages can transfer a humanoid enemy into a harmless sheep for a period of time. This is similar to a rouge’s stun.

Rogues:
Wears leather. Can walk around invisable. Can pick pocket enemies. Very powerful assasians. Attacks enemies from behind. Slow percise killers. Can stun an enemy for a long period of time. Can use ranged weapons. Mele class. Can open locked doors and chests. Night elves make the best rouges.

Druids:
Hybrid class like Paladins. Can shape shift into various forms. Bear form for tanking. Aquatic form for fast water travel. Cat form for fast tarvel at lvl 30 (can outrun all other classes at that level). Shadow panther for stealthing like a rogue. Can cast ranged spells and use mele weapons. Wears leather. Can heal. Can rez once every 30 min. Can battle rez (only class that can rez during a battle). Primary healer. Can have area of effect spells. Druids can root an enemy outside for a period of time and sooth animals.

Hunters:
Wears leather and mail. Mainly uses ranged weapons like bows and guns. Tames a pet which they control and attacks target for them. Can fake their death if they get into trouble. Can lay traps which trap an enemy for a long period of time. Can also use melee weapons.

Warlocks:
Wears cloth. Casts a spell to summon various demon pets which act like a tank for the warlock (like a hunter’s pet). Ranged attacker like a mage who casts spells. Has powerful damage over time spells which is cast on enemies. Can summon other players to their location. Can mind control demons (making them your pet for a short period of time). Can fear enemies (making them run from you). Has powerful area of effect spells. Can cast soul stones on themselves or other players allow the player with the soul stone to immediately rez where they die instead of having to run back to their bodies from a graveyard. Can breath underwater. Warlocks can trap elementals for a period of time.


More information on classes can be found at:
http://www.worldofwarcraft.com/info/classes/

Each race has itís own advantages as well. You can choose from humans, night elves, dwarfs and gnomes. Some classes can only be from a certain race. For example if you want to play a druid, you will be a night elf. All races specialize in something. For example, dwarfs have a gun specializion and can find treasure chests easily.

More information on races can be found at:
http://www.worldofwarcraft.com/info/races/

Alliance Quests in the Wailing Caverns (WC)

The following 4 quests are available to Alliance players in the Wailing Caverns.

Deviate Hides—min 13, lvl 17
Find Nalpak at the enterance to the Wailing Caverns. He is located in the right eye socket (left eye when looking at the enterance of the cave) of the skull face. The best way to get to him is to climb the mountain, then drop down onto the nose and finally jump into the right eye.

Smart Drinks— min 13, lvl 18
Speak with Mebok Mizzyrix in Ratchet.
Note, the quest Raptor Horns is a prerequisite of this quest.

Trouble at the Docks— min 14, lvl 18
Speak with Crane Operator Bigglefuzz in Ratchet.
Note, you actally complete this quest outside of the instance in the cave.

Deviate Eradication— min 15, lvl 21
Find Ebru at the enterance to the Wailing Caverns. He is located in the right eye socket (left eye when looking at the enterance of the cave) of the skull face. The best way to get to him is to climb the mountain, then drop down onto the nose and finally jump into the right eye.

Alliance Quests in The Deadmines (VC)

The following 5 quests are available to Alliance players in The Deadmines.

Red Silk Bandanas—min 14, lvl 17
Find Scout Riell at the top of the Sentinel Hill Tower in Westfall. I’m not sure what the prerequisites are for this quest but I believe it to be Red Leather Bandanas (min 10, lvl 15). Some people think that you may also have to finish all but the last part of The Defias Brotherhood quests before getting this quest.

Collecting Memories— min 14, lvl 18
Speak with Wilder Thistlenettle in the Dwarven District of Stormwind.
Note, you actally complete this quest outside of the instance in the undead section. The undead section looks purple on your mini map when you are close to the instance.

Oh Brother…— min 15, lvl 20
Speak with Wilder Thistlenettle in the Dwarven District of Stormwind.
Note, you actally complete this quest outside of the instance in the undead section. The undead section looks purple on your mini map when you are close to the instance.

Underground Assault— min 15, lvl 20
Speak with Gnoarn in Tinkertown within Ironforge. He will give you a quest called Speak with Shoni which will take you to the Dwarven District of Stormwind to speak with Shoni the Shilent. If Gnoarn in Ironforge does not have the quest for you, then go immediately to Shoni the Shilent. Shoni the Shilent will then give you the Underground Assault quest.

The Defias Brotherhood— min 15, lvl 20
This quest is the final part of a long series which starts by talking to Gryan Stoutmantle at Sentinel Hill in Westfall. He will give you the first part of the quest also titled The Defias Brotherhood.

The History of World of Warcraft

Many players don’t realize there is a long, rich history to Warcraft dating 10,000 years before the time of Warcaft I, the RTS (real-time strategy) from the early 90s. Blizzard has gone to great detail to document all of the events that have transpired over the three installments of Warcraft that lead up to the opening day of World of Warcraft. The history takes place through six episodes (how Star Wars) with the last chapter yet to be defined.

This makes a great read while you’re waiting to enter Warsong Gulch, but if you just want to catch up on the last 100 years or so, start with Chapter 4 where Warcraft I begins.